Palandor's SkunkWorks - testing ideas with DHTMl, Layers, JavaScript, Graphics and AnimationsSpacerI imageSkunkWorks - A free for all area where I can test new ideas without affecting my mainstream sites.

Welcome to the Skunk Works - this is a complete site in some respects but it does contain many in-work ideas and may even be using techniques that are incompatible with older browsers.

In general you can expect that you'll need a Java compliant browser for some areas and a level 4+ for most others. The Java areas will navigate without error but the layers, JavaScript and DHTML will realistically need the more up to date browsers.

If you want to visit my other site, PalandorZone.Com, there are no such issues to worry about as I have not used any 'fancy' bits - it is safe and navigable for almost every type of browser though 800x600 is preferable. PalandorZone.com has my Wallpaper gallery, Tutorials/tips for Picture Publisher & general graphics, full page & site templates, mixed gif , gif 89a and Jpegs for use as buttons, banner, consoles, etc ... there is in excess of 57Mb spread over 400+ pages so I think you may find something of interest if you do decide to visit.

 

Current entries in the Skunk Works = 2

 Palandor's Skunk Works: Kalzar's Abussos Limne -  ''Abyssal lake' or more loosely 'Bottomless pool'

Kalzar's Abussos Limne: In-work idea.

This site uses a Java applet on several pages.

Basic idea is a series of 'depths' within an abyssal lake or bottomless pool - intended to display different pages where each one represents an emotion, thought process or basic human response.

MENU

DRIVEN

Menu Driven: In-work idea.

This site uses Layers and JavaScript on ALL pages.

An alternative approach for PalandorZone - will need sub menus but has the draw back of limiting acceptable browsers.