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Burrough and District Darts League, |
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1, The league shall be known as THE BURROUGH & DISTRICT DARTS LEAGUE. 2, The length of the throw shall be 7' 6" horizontally, and the centre of the bull 5' 8" from the floor, the throw line to be clearly defined. 3, Draw to be made at 8.20 pm. matches to commence at 8.30 pm. Players not appearing after the draw may be replaced with reserves, but the deadline is 8.45 pm. Offending teams will lose all legs and points. 4, There will be no cancelled matches except for bad weather conditions. In the event of a cancelled match the committee will fix the new date. 5A, New players must be registered with the secretary 7 days before playing. 5B, Any player proved to have played for a team other than the one registered with will be suspended from all league matches under the auspices of the league, for the remainder of the season.6, If a landlord has two teams in the league he can only play for one. 7, In the event of a team dropping out of the league in the first half of the season all results are void, in the second half only these results are void. 8, Registrations fees to be set by the committee, entry forms and fees to be handed in at the A.G.M. 9, 20p per player to be collected at each game by the captains of both teams and left with the result card behind the bar of the venue for collection by the secretary. 10, Both scorer and player must agree on the score before the darts are withdrawn. 11, Players must be present at the venue by the deadline of 8.45 pm., for all league and competitions, or be eliminated. 12, All rules must be strictly adhered to and the decision of the committee on any matters arising will be final. LEAGUE GAMES TO CONSIST OF:- 8 players drawn out and kept in the same order throughout. Game one... two sets of 4 players playing one leg 801 Game two... four sets of pairs playing one leg 501 Game three... eight singles playing best of three legs 301 All games double start, home team throw first then alternate for the rest of the match (singles spin third leg if needed) Total of 14 legs one point per leg won, plus two points for the match win or one point each for a draw. KNOCK OUT SHIELD 9 players, singles, best of three legs 301 starting on double, only legs count first to 14 legs is the winner. Matches played on a neutral board, spin of a coin to determine first throw then alternate. INDIVIDUAL CUP COMPETITION 131-140... 2 PTS, 141-150... 3 PTS, 151-160... 4 PTS, 161-170... 5 PTS, 171-180... 7 PTS 180 COMPETITION HIGHEST CHECK OUT. IN THE THREE ABOVE COMPETITIONS:- BOTH CAPTAINS MUST SIGN THE SCORES. |
Written... 28 January 2002, Revised... 03 March 2003. |